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Resuming big downloads on ModsDrop: the six-hour link, browser resume, download managers, and how a download counts

Rydal – Australian Off-Road and Exploration Map
Pictured: Rydal – Australian Off-Road and Exploration Map, from the ModsDrop library.

Mod files are big, connections drop, and a 2 GB map that fails at 90% is the most frustrating thing a download site can do to you. ModsDrop’s download links are built so that a big file can be resumed. Here is how that works, what to do when it does not, and how a download that took three attempts still counts for the person who uploaded it.

The link and its six hours

The address the Download button gives you is signed: it names one file and carries an expiry time, and the web server checks the signature before it sends anything. It stays valid for six hours. That window is deliberately long; a few minutes would be enough to start a download, but not to come back after a dropped connection and carry on. Within the six hours the same link can be requested again, and the server answers range requests, which is what “resume” means technically: “send me the file from byte 1,800,000,000 onwards”.

Resuming in a browser

Chrome, Edge and Firefox show a Resume button for an interrupted download in their downloads list. Within the six hours, press it and the download continues where it stopped. If the browser shows “Failed – network error” with only a Retry option, Retry usually works as well. If you closed the browser in between, most still offer to resume when reopened, as long as the partial file is still on disk.

After the six hours

The link then answers that it is gone. Go back to the file page and press the button again for a new link. A new link is a new address, so browsers treat it as a different download and start from zero. Some download managers let you replace the address of a paused download and continue; that works here because the file behind the new link is byte for byte the same, which you can confirm afterwards with the SHA-256 shown on the page.

Download managers

They work, within the window, including the ones that open several connections at once. On a modern line they are rarely faster, because one connection already fills it, but on an unstable connection their automatic retry is genuinely useful for multi-gigabyte files. Two things to avoid: managers that route through a list of proxies, or a VPN that changes address in the middle of a download (they gain nothing, and a download that arrives at many addresses looks like something else), and “accelerators” bundled with other software, for the reasons the guide on code that runs on your PC explains.

How a resumed download counts

Uploaders are paid on downloads that actually reached someone. The site works that out from two records: the links it signed through the page, and the web server’s own log of what it sent. A download counts once most of the file has arrived, adding together every piece a resumed or multi-connection download came in, so three attempts at a big map count as one download, exactly like one smooth attempt. The same visitor fetching the same file again on the same day does not count twice, an uploader downloading their own file never counts, robots do not count, and one address can only add a limited number of counted downloads in a day. The exact thresholds are not published, for the obvious reason.

Checking what you got

A download that stopped early can look like a normal zip. Compare its size with the page, or check its SHA-256; the hash guide has the one-line command for each system. A match proves the file is complete, however many attempts it took.

When a file will not come down at all

For uploaders

Large files are fine here; the six-hour link and resume support exist so that they reach people. A lite version alongside a large one still helps, because a download that finishes on the first attempt is a download that does not get abandoned on the third.

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