About ModsDrop
ModsDrop is a file host for video game mods. It went live on 20 September 2026. I run it on my own from Hungary.
My name is Máté Geszti. Online I go by CrashMozi. I also run crashmods.com, a mod site with roughly 2,500 mods for BeamNG.drive, Farming Simulator, Euro Truck Simulator 2, GTA 5, Minecraft, The Sims 4 and a few other games. Those files need somewhere to live. ModsDrop is that place.
Why I built it
Downloading a mod is often harder than it should be. Buttons that do not download anything. Waiting pages one after another. A tab that opens behind the one you are reading. An installer instead of the file. An account you never wanted. I did not want to send my own visitors through that, so I built the plain version.
- One download button, and it leads to the file.
- One short countdown, not a chain of pages.
- The file itself, not an installer or a download manager.
- No account. There is nothing to sign up for and no e-mail address to hand over.
- The scan result, or the reason there is none, before you click.
What a file page shows
Every file has its own page at modsdrop.com/f/ followed by an eight-character code. The page shows the file name, the size, the upload date, how many times it has been downloaded, and the VirusTotal scan result.
The scan line comes with a caveat. VirusTotal does not accept files above 650 MB, and some mods are bigger than that. Those pages say so: too large to scan. A file that has just gone up may say the scan has not run yet. When a scan has run, the page shows how many engines came back clean. So not every file here has been scanned, and a clean result is a useful signal rather than a guarantee. I would rather show the real state than print a green tick on everything.
How the download works
You press Download. A short countdown runs. The page then gives you a signed link, and the file starts. That link is valid for six hours.
Downloads are resumable. If your connection drops or you close the laptop, your browser or download manager can carry on from where it stopped, as long as the link is still inside its six hours. If it has run out, open the file page again and press Download for a fresh link.
A single stream runs at full speed for the first 25 MB, then it is capped at 6 MB/s. You can run four downloads at a time. That keeps a large mod moving without one visitor taking the whole line.
The files sit on servers in Germany, at Hetzner, and traffic goes through Cloudflare. nginx streams the bytes.
The download guide goes through it step by step.
What is here today
ModsDrop hosts my own library, the files behind crashmods.com. Public uploading is not open, so there is no upload form to look for.
There is no account system, no points, no payouts, no premium tier, no API and no creator programme. None of that exists.
Ads
Storage and traffic cost money, and mod files are large. Ads are meant to pay for that. They are not running yet, and I will apply to an ad network later on. When ads do run, I will not dress them up as download buttons.
Privacy
The site sets no cookies for visitors and runs no analytics. There is no tracking script on any page. What the server does record is set out on the privacy page.
Reports and copyright
Every file page has a report form. Use it for a broken file, a wrong description, or something that should not be here. Reports are e-mailed to me.
If you are a mod author and your work is here without your permission, the DMCA page says what to send and where. I deal with those myself. There is nobody else to pass them to.
Getting in touch
The contact page is the way to reach me for anything else. The terms cover what you may and may not do with the site, and the imprint has the formal details.
ModsDrop has no track record yet, because it opened today. What it has is a simple idea: host the files properly, show people what they are about to download, and keep everything else out of the way.