Upload
Coming soonThis is not available yet. The page below explains what it will be and why it is not open — nothing here can be used or bought today.
Uploading is not open. There is no upload form on this site, and nothing described on this page works yet. Every file on modsdrop.com today comes from my own library and was put there by me. There is no sign-up, no upload box and no queue to join. What follows is the plan, written down so you can see the thinking and tell me where it is wrong. It is written in the conditional on purpose.
Where things stand
modsdrop.com started as the place I host files for crashmods.com, my own mod site. The download side is real: a file has its own page, a download button, a signed link and a scan result you can read before you click. The upload side does not exist in any form you can use. It is not built and hidden behind a switch. When I write that something is planned, I mean planned.
How uploading would work
The flow I have in mind is short, because a mod author should not have to learn a system just to share a file. If it gets built, it would go something like this.
- You would choose a file and start the upload.
- The file would upload. Nothing would be public at that point.
- The file would be scanned for malware, and would stay out of sight until the scan came back.
- If the scan were clean, the file would get its own page in the same shape as the file pages here now: name, size, upload date, download count and the scan result. That short link is the thing you would paste into a forum post, a video description or your own site.
Alongside that I would want the obvious things: a list of your own files, a way to publish a new version of a file, and a way to delete one. Those are intentions. None of them is written.
What would be allowed
Game mods and the files that go with them: mod archives, maps, liveries, skins, textures, sound packs, configuration files, save games, and the small tools modders use to make them. Nothing else. It would not be general file storage, and not a place to park films, music, cracked software or private archives. The narrow scope is deliberate: it keeps scanning manageable, makes copyright complaints easier to judge, and keeps the site useful to the people it is meant for.
Files too big to scan
I would want every upload checked before it appeared. Whatever scanner sits behind that will have limits of its own, and those limits would not be mine to set. A file above them could not be checked the same automatic way, so it could not simply be published and left alone.
Today this barely matters: the only large files here are mine and I know where they came from. Once other people upload, it would matter a lot. The two honest options are to hold an oversized file and check it by hand, or to decline it and ask for the file to be split. I have not decided which, and I would rather say so than print a rule and change it later. There is no published size limit here, because I have not set one.
Why it is not open
Three reasons, in the order they weigh on me.
Scanning. A mod host that publishes unchecked executables is a malware host with a nicer layout. The scan has to sit between the upload and the file page, not run afterwards as a formality, and it has to hold back anything that fails. That gate does its job for my own uploads, which are few and predictable. It would need to be a great deal more solid before strangers push files through it.
Cost. I pay for the storage and the traffic myself, on servers in Germany. My own library is a size I can predict. Other people’s uploads are not. I want to understand what the bill looks like when the volume is out of my hands before I invite that volume in.
Copyright. Hosting other people’s files means notices arrive. Someone says a file is theirs and went up without permission, and I have to answer properly, take it down when that is right, and keep a record. That is a duty, not an extra. I want the process working before the first complaint, not improvised after it. The notice and takedown page is already up and applies to my own uploads today.
What I have not decided
Whether uploaders would share in advertising revenue at all, and if so how much, by what payment method, above what minimum, and how that would work from one country to another. Size limits. Storage limits. None of it is settled, so none of it appears anywhere on this site, and nobody has been promised anything. What it would depend on is plain: what advertising earns here once ads run at all, which they do not yet; what storage and traffic cost at whatever volume turns up; and what I am told about paying people abroad properly. A figure published now would be a guess dressed as a promise.
If you make mods and want to say something
Write to me through the contact page. Tell me which games you make mods for and roughly how large your files are. That shapes what I build more than a survey would. I am not running a mailing list and I am not taking sign-ups. I have no date, no timescale, and no promise that uploading will open at all.