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Guides for

Assetto Corsa

Guides and news for Assetto Corsa modding: installing cars and tracks with Content Manager, the Custom Shaders Patch that most modern mods need, the archive formats the game accepts, the free tools car and track makers use, and where Assetto Corsa EVO’s official modding tools stand in 2026.

Assetto Corsa

Best Free Tools for Mod Authors

Blender, GIMP, Krita, Paint.NET, texconv, Audacity, FMOD Studio, VS Code, 7-Zip and Git, then the official and community tools for BeamNG, ETS2 and ATS, FS25, GTA V and Assetto Corsa.

Assetto Corsa

Assetto Corsa EVO Mods: Current Status (2026)

Kunos brought modding forward into early access: a car SDK in 0.7, multiplayer mod support in 0.8, a re-export rule in 0.8.1, tracks and liveries still to come. How EVO's official route differs from the original game's open scene.

Assetto Corsa

Zip, 7z or RAR: Which Mod Format Each Game Needs

BeamNG, the truck games and FS25 read zips directly and ignore everything else; GTA V and Assetto Corsa want extracted folders. The folder-level mistake that breaks most repacks, and what does not matter.

Assetto Corsa

How to Install Assetto Corsa Mods (CM and CSP)

Mods are extracted folders in the game's own directory, Content Manager installs them by drag and drop, and most modern cars need a specific CSP version. Requirements, common failures, quality, and Assetto Corsa EVO.